>
Course Unit Title | Course Unit Code | Type of Course Unit | Level of Course Unit | Year of Study | Semester | ECTS Credits |
---|---|---|---|---|---|---|
3d Modeling and Animation | YZM408 | Elective | Bachelor's degree | 4 | Spring | 5 |
Assistant Prof. Dr. İrfan KÖSESOY
1) Defines Maya interface elements.
2) Modeling characters with box modeling technique.
3) Creating a joint system.
4) Weighting the joints.
Program Competencies | |||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | ||
Learning Outcomes | |||||||||||||
1 | Middle | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | |
2 | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | |
3 | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | |
4 | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation | No relation |
Face to Face
None
Not Required
Understanding the Maya Interface, Modeling with Polygons, Mixing Shapes, Building a Joint System, Weighting Joints, Dressing Up Characters, Setting Up Stage, Setting Stage Lights, Rendering and Combining with Stage
1) Lecture
2) Question-Answer
3) Discussion
4) Self Study
5) Problem Solving
6) Project Based Learning
Contribution of Semester Studies to Course Grade |
40% |
|||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|
||||||||||||
Contribution of Final Examination to Course Grade |
60% |
|||||||||||
Total | 100% |
Turkish
Not Required