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Course Unit Title Course Unit Code Type of Course Unit Level of Course Unit Year of Study Semester ECTS Credits
Computer Presentation Techniques I ICM213 Elective Bachelor's degree 2 Fall 4

Name of Lecturer(s)

Lecturer Seyit Ahmet ÇAĞLAYAN

Learning Outcomes of the Course Unit

1) Students who successfully complete this course will use a computer presentation to be done when you can choose the most appropriate program.

Program Competencies-Learning Outcomes Relation

  Program Competencies
1 2 3 4 5 6 7 8 9 10 11
Learning Outcomes
1 High High High Middle High High High Middle High High High

Mode of Delivery

Face to Face

Prerequisites and Co-Requisites

None

Recommended Optional Programme Components

No

Course Contents

In this course, the necessity of programs and services provided by Computer Aided Design and Presentation in both theoretical and practical kavratılmaya studied.

Weekly Schedule

1) 3D Studio Max program, a presentation will provide details of the benefits of preparation procedures and disclosure of user commands.
2) Material assignment operations and menus for the preparatory work and practical demonstration.
3) Stock materials and practical realization of an optional description of the changes.
4) Explanation of procedures and practices as applied coating material.
5) Examination of the necessity of light and shadow in the presentation and explanation of the choice of model of light required.
6) Mental Ray lighting model, a detailed examination of the setting and implementation of systems.
7) Description of practical implementation of the modified model of the prepared scenario, Mental Ray of light.
8) Midterm examination/Assessment
9) The program plugins vray plugin model, material and light / shadow arrangement provided by the use of superior properties and evaluate the benefits.
10) With plug-in Vray light / shadow detail and practical expression of settings to make.
11) Arrangements and practical expression of a scenario prepared by Vray.
12) Adjusting the settings used to create virtual reality and the practical expression of the Render Menu.
13) Rendering of the images obtained from the re-handling operations with the creation of better visuals and practical communication.
14) Prepared by the model of a scenario, the plug, material, light / shadow, and rendering settings to achieve the visuals.
15) Example application exercises.
16) Final examination

Recommended or Required Reading

1- SÜMEN, Ali Murat., 2012, "3D Studio MAX ile İç ve Dış Mekan Modelleme ", Kodlab, İstanbul.
2- ÇELİK, Emrah., 2008, "3ds Max ve Mental Ray (İç Mekan Uygulamaları)", Seçkin Yayıncılık, İstanbul.
3- ÖZSAĞLAM, Mehmet Yasin., BAYRAKTAR, Caner., 2012, "3ds Max", Seçkin Yayıncılık, İstanbul.
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Planned Learning Activities and Teaching Methods

1) Lecture
2) Drill and Practice
3) Group Study
4) Self Study
5) Project Based Learning


Assessment Methods and Criteria

Contribution of Semester Studies to Course Grade

40%

 

Number

Percentage

Semester Studies

Midterm Examination

1

50%

Quiz

1

50%

 

Contribution of Final Examination to Course Grade

60%

Total

100%

Language of Instruction

Turkish

Work Placement(s)

Not Required