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Course Unit Title | Course Unit Code | Type of Course Unit | Level of Course Unit | Year of Study | Semester | ECTS Credits |
---|---|---|---|---|---|---|
Virtual Reality | TBL420 | Elective | Bachelor's degree | 4 | Fall | 5 |
Lecturer Yavuz Selim FATİHOĞLU
1) Learn the art virtual reality interface.
2) It makes the virtual reality programming interface.
3) Recognizes the physical interface devices.
4) It controls the virtual world.
5) Make your own virtual world applications.
Program Competencies | ||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | ||
Learning Outcomes | ||||||||||||
1 | Low | High | High | Middle | Middle | Middle | Middle | Middle | Middle | Middle | Low | |
2 | Low | High | High | Middle | Middle | Middle | Middle | Middle | Middle | Middle | Middle | |
3 | Low | High | High | Middle | Middle | Middle | Middle | Middle | Middle | Middle | Middle | |
4 | Low | High | High | Middle | Middle | Middle | Middle | Middle | Middle | Middle | Middle | |
5 | Low | High | High | Middle | Middle | Middle | Middle | Middle | Middle | Middle | Middle |
Face to Face
None
Game programming
Introduction to Virtual Reality, sensor technology, Input Devices (Trackers, Navigation) Input Devices (gesture Interfaces), Output Devices (Graphics, tree-dimensional sound), Output Device (Haptic Displays), computer graphics (2D and 3D translation), virtual structure calculations for geometric modeling reality, kinematic modeling, physical modeling, behavioral modeling and model management, Virtual Reality programming, Virtual reality application
Contribution of Semester Studies to Course Grade |
40% |
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Contribution of Final Examination to Course Grade |
60% |
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Total | 100% |
Turkish
Not Required