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Course Unit Title Course Unit Code Type of Course Unit Level of Course Unit Year of Study Semester ECTS Credits
Digital Technologies In Mathematics Education IMO310 Elective Bachelor's degree 3 Spring 3

Name of Lecturer(s)

Lecturer Dr. Barış DEMİR

Learning Outcomes of the Course Unit

1) Matematik eğitiminde teknoloji kullanımının elektronik sunumlardan öte bir felsefesi olması gerektiğini kavrar
2) Recognise the software used in mathematics education
3) Prepares interactive worksheets with the help of at least one of the software used in mathematics education

Program Competencies-Learning Outcomes Relation

  Program Competencies
1 2 3 4 5 6 7 8 9 10 11 12 13
Learning Outcomes
1 Low No relation No relation No relation No relation No relation No relation No relation No relation No relation No relation No relation No relation
2 No relation No relation No relation Low No relation No relation No relation No relation No relation No relation No relation No relation No relation
3 No relation No relation No relation Low No relation No relation No relation No relation No relation No relation No relation No relation No relation

Mode of Delivery

Face to Face

Prerequisites and Co-Requisites

None

Recommended Optional Programme Components

.

Course Contents

Use of technology in mathematics teaching, Technological approaches, learning models and methods in mathematics education, Educational robotic applications and coding in mathematics education, Mathematics augmented reality applications, Technological design based mathematics education, Artificial intelligence applications in mathematics education, Digital game based learning in mathematics education, Digital game design and teaching applications in mathematics education, Digital stories in mathematics education, Web 2.0, tools and usage in mathematics education, Technology supported mathematics teaching for students with special educational needs, Technological evaluation methods in mathematics education,

Weekly Schedule

1) Use of technology in mathematics teaching
2) Technological approaches, learning models and methods in mathematics education
3) Educational robotic applications and coding in mathematics education
4) Mathematics augmented reality applications
5) Technological design-based mathematics education
6) Artificial intelligence applications in mathematics education
7) Digital game-based learning in mathematics education
8) Midterm
9) Digital game design and teaching applications in mathematics education
10) Digital game design and teaching applications in mathematics education
11) Digital stories in mathematics education
12) Web 2.0 tools and their use in mathematics teaching
13) Technology-supported mathematics teaching for students with special education needs
14) Technological evaluation methods in mathematics education
15) Technological evaluation methods in mathematics education
16) Final exam

Recommended or Required Reading

1- .

Planned Learning Activities and Teaching Methods

1) Lecture
2) Question-Answer


Assessment Methods and Criteria

Contribution of Midterm Examination to Course Grade

40%

Contribution of Final Examination to Course Grade

60%

Total

100%

Language of Instruction

Turkish

Work Placement(s)

Not Required