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Course Unit Title | Course Unit Code | Type of Course Unit | Level of Course Unit | Year of Study | Semester | ECTS Credits |
---|---|---|---|---|---|---|
Field Education Elective 5 - E-sports | BES425 | Elective | Bachelor's degree | 4 | Fall | 4 |
Assistant Prof. Dr. Muhammet EyĆ¼p UZUNER
1) ...
Program Competencies | ||
1 | ||
Learning Outcomes | ||
1 | Middle |
Face to Face
None
basic information technologies
It is the provision of information about esports-related definitions, historical information, classifications, rules, technological developments and other components.
1- 2. Collis, W. (2020). The Book of Esports: The Definitive Guide to Competitive Video Games. Rosetta Books.
1) Lecture
2) Question-Answer
3) Discussion
4) Group Study
5) Brain Storming
6) Case Study
7) Self Study
8) Project Based Learning
Contribution of Semester Studies to Course Grade |
30% |
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Contribution of Final Examination to Course Grade |
70% |
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Total | 100% |
Turkish
Not Required