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Course Unit Title | Course Unit Code | Type of Course Unit | Level of Course Unit | Year of Study | Semester | ECTS Credits |
---|---|---|---|---|---|---|
Game Culture In Virtual Space and Digital Game | BTI121 | Elective | Master's degree | 1 | Fall | 6 |
Associate Prof. Dr. Aysel ÇETİNKAYA
1) Having knowledge about digital gaming culture.
2) Having knowledge about the digital gaming industry in the world and in Turkey.
3) Having knowledge about digital game production process.
4) He/she evaluates digital games in the context of culture industry.
5) He/she learns relationship between digital games and different disciplines.
Bölümün/programın program yeterlilikleri sistemde olmadığından ilişkilendirme işlemi yapılamamıştır.
Face to Face
None
Not Required
Culture industry. Digital gaming as a cultural industry product. What is digital gaming? Digital game production process. Digital game industry in Turkey. Publishing and licensing. Distribution and marketing. Workforce in the digital gaming industry. Current problems of digital gaming sector in Turkey.
Contribution of Midterm Examination to Course Grade |
40% |
---|---|
Contribution of Final Examination to Course Grade |
60% |
Total |
100% |
Other
Not Required